drama


20
Jan 10

You Should Change Your Audience

When my Iraq pilot ends, I want the audience to be different.

They’ll be different because they shifted. Because the characters shift. The audience identifies with the characters, forms a bond with them that pulls them up and down through the piece, changes them as the character changes.

Stories help us feel what it would be like to be in someone else’s shoes. They give us the gift of empathy, the gift of identifying from a different direction. A woman walks away identifying as a man.

You help your characters shift by making the powers that oppose them overwhelming. The more acute the opposition, the more we’ll feel the urgency of the situation, and the more vital and primal the bond we’ll form. That person struggles. I struggle. I understand how that person feels. A man walks away identifying as a woman.

In my pilot, male soldiers discover they have to work with women during active combat, and they feel dragged down, challenged, threatened, unsafe. The female soldiers feel unprepared, untrained, unwelcome, unsupported.

Most of them experience a shift. If the piece works, the audience identifies with them at the start and shifts along with them.

By the end, the characters circle near the feeling -

We are all women. And we are all men.

If the story works, my audience will feel that too.

  • Share/Bookmark

26
Dec 09

Find The Mystery

We watch for the mystery. All stories have a mystery. Sometimes we don’t notice because the mystery sucks.

  • Love stories — The mystery is who is going to love who in the end, and why? There should be genuine doubt about who is going to wind up together, and why, and how. If there isn’t, you’re writing porn. We should care about this mystery — this is the pleasure of love stories. See Jane Austen.
  • Dramas — The mystery here lies in who the characters really are versus who they say they are and who they think they are — see Mad Men — or in us making discoveries about the character’s world at the same time she does. The protagonist is in trouble — how is she going to get herself out of it?
  • Crime/Thrillers/Action/Sci Fi — These have mystery built in, or they should. How are we going to solve this big fucking problem? What’s really going on here? Good to have competing mysteries — say, the overarching mystery of the situation and the mysteries of characters’ identities and the mysteries of love stories. As for the overarching mystery, see my joke’s on them post — the joke is always on the main characters, and the mystery here is figuring out how to get them out from under the punchline.

Our mission as detectives is to solve the mystery — by finding out what happens next. If the story doesn’t compel us on this journey, doesn’t send us racing to the finish, we need to shave clutter and bulk up clues and foreshadow and raise the stakes so that nothing matters more than solving this big, interesting mess.

  • Share/Bookmark

17
Nov 09

Your Story Boils Down To One Joke

Your story is one joke. Even if it lasts 10 seasons. It’s one joke. At least — it should be if your Prius is running on all fuel cells. Whether you’re writing comedy or drama, your entire premise boils down to “. . . but the joke’s on them.” Where “them” = your main characters.

The joke isn’t necessarily funny. But it has that thing that all jokes share: surprise. We start in one world, and we wind up in another, with the old world blown up in our face. That’s what a joke is. When it’s short and tight and sharp, it’s funny. When it depends on context and character, it’s dramatic irony.

Dramatic irony is what happens when we know more than the characters do — because we know them better than they know themselves. Because we perceive something in the situation they don’t. Because we’ve picked up clues they’ve missed. So the joke is on them: they strive, struggle, blithely unaware of what’s about to happen. And we enjoy it. Because when we know more than they do, tension builds as we watch them struggle to find out what we know — because the joke’s on them. And we win. We’re in the superior position.

Dramatic irony happens when a character doesn’t know he’s in a joke, and he’s surprised by the punchline.

Dramatic irony is the joke your character finds least funny right now. Because we want them to suffer. Because that’s what we find funny — or alarming — or affecting — or profound.

Your character may run into variations of the same joke over and over, or she may live out the consequences of the joke slowly over the course of the story. The joke must be clear, and your entire story must boil down to this one joke. To test this, see if you can answer “how is the joke on them?” about your story. Here are some examples:

People survive a plane crash only to fight for their lives against mysterious Others who force them to confront their past lives. (LOST) (joke’s on them.)

A boss loves his office like family but taints everything in it with his incompetence. (THE OFFICE) (joke’s on him — and the other people in his office.)

Humans create a race of machines who now want to destroy them. (BATTLESTAR GALACTICA) (joke’s on them.)

These are TV examples, but it works for all stories.

Distill your story to its essential joke — ask how is this situation a joke on them? — and then repeat that same joke on a larger and larger scale, with greater consequences, until you reach your conclusion or 100th episode. Here’s my post on how to tell a joke.

Telling jokes keeps you tight and light on your feet. And it’s fun. Try it.

  • Share/Bookmark

11
Nov 09

Successful Writers Force Confrontations

Confrontations create your success.

You confront someone you want to be in business with — you pitch them your idea — they spark to it or they don’t — and you move forward. Emotionally. Because you’ve stretched. You’ve sent yourself the message that you stand your ground. You’re not the kind who backs down from a fight.

You confront yourself every time you sit down to write. Confront everything you don’t like inside you. You’ve got the balls to sit there with it, stay there, dredge it up and display it for the world.

You confront the possibility of your own failure, every time you hesitate. Every time you don’t know what to say or how to say it.

You force your characters to confront each other. Conflict is confrontation — whether your character confronts another or confronts himself. These confrontations are the gears that grip and pull us through the wheels of drama. Or — you build a story around a character avoiding a confrontation. We anticipate the character confronting herself — or being confronted.

You confront loved ones — friends and family and significant others — and let them know where you start and they stop. You confront them to let them know how much space you need, and unstructured time, and uncluttered thinking to be able to produce. You have a duty to protect your instrument. No matter how much they need you, you need you — to refill the well, to nourish the senses, to spark, to feel alive. Sometimes this looks like being lazy, being selfish, jerking off, staring into space. If you don’t do these things — and if you don’t confront the people who want to soak up your time and keep you from doing them — your creative life dies — and that’s when confronting yourself at the keyboard becomes so difficult. It’s not difficult because you’re a bad writer or because you’re not brave: it’s difficult because you failed at this earlier confrontation — guarding your creative space. Or confronting the emotional truth inside you. If you’re uncomfortable with your emotional junk, that’s a confrontation you’re avoiding, and it’s standing in the way of your writing. It will show up in your writing as cliche, flatness, dullness — and it will show up as resistance to writing at all. Because the keyboard will feel like a confrontation with yourself.

Confrontations are positive, not negative. Confrontations are how we find out what’s going on. We force subtext into text. We clarify our situation and act more efficiently and productively once we have all the information at hand. We ask questions, of ourselves and others, then we reevaluate and move forward. Without confrontation — in our writing and in our lives — we remain stuck and frozen and distanced. Confrontation connects us.

  • Share/Bookmark

1
Nov 09

You Always Talk About Yourself. (How To “Mad Men” Your Series)

You always talk about yourself. That’s what your boyfriend/therapist/mime teacher always says.

And it’s true: everything you say is about you.

“You’re so selfish.” [Translation: I'm so selfish. I hate that quality in myself, but I also love myself. I'm selfish. Loving selfish you is another way to love myself.]

“You should be more careful about the impression you make.” [Translation: I should be more careful about the impression I make. When your choices lie outside my comfort zone, I react with alarm, as if your choices reflect me.]

“You’re young. You can do anything you want.” [Translation: I think I can no longer do anything I want. I feel badly about that, and I think I'm doing you a favor by planting the root of that chain in you.]

“You’re beautiful and free.” [Translation: I'm beautiful and free.]

Write dialogue that reflects the person who speaks. Take “Mad Men” for example. Nuanced and layered, the show’s characters speak to each other as if they were mirrors in which they see themselves.

“Who are you?” says Don when the spark of a new life arouses him — Joy in Palm Springs and Miss Farrell near the beginning of their affair. Who is this exciting, fresh, new life? Can I inhabit it? Who am I? Whoever she claims to be might be who I am, because now I’m with her.

“Who do you think you’re talking to?” says Don to underlings. Whoever they think they’re talking to must be who I am.

When Betty uncovers his web of lies, she asks him “What would you do, if you were me? Would you love you?” This single line sums up the entire series. Every character goes around wondering, asking, finding out what they would do if they were another person — and whether they could love themselves if they were. That’s what advertising is — asking the consumer “What would you do, if you were this other kind of person? Would you (finally) love you (then)?. Every question Don asks is a variation of ‘Would you love you (if you were me)?’ — when he asks ‘who are you?’ — ‘who do you think you’re talking to?’ — he’s always asking ‘would you love you?’

When Betty asks it, she asks it of herself. ‘What would I do, if I were you? Would I love me?’ Because she is Don — when she accuses him of changing his name, he says “People change their names. You did.” Every interaction is a mirror.

How do you “Mad Men” your series? Look for the parallels. The symmetry. If a character does something once, make him do it again, in another form, to himself or another character. Make every interaction a chance for each character to see himself in another — or walk away blind to the reflection in the pool. Write every line of dialogue as a container, a frame, in which to display their image of themselves — what they see when they look in the mirror. Because that’s all we ever do when we see other people: we see ourselves.

  • Share/Bookmark

15
Oct 09

The Perfect Story: How To Tell A Joke

A joke is the simplest, most perfect kind of story. It has a subject, a protagonist (sometimes me, sometimes you, sometimes society, etc.) a moment of drama (surprise), a theme. Jokes trace entire journeys in the most direct possible routes.

Learn how to tell a joke, and you’ll know how to tell a story.

Here are some tips I found on a Taco Bell napkin in my handwriting:

1. Leave something to the imagination. Jokes are like sex — if you give it all away, it won’t be fun anymore. But if you leave something implied — leave part of the story of the joke incomplete and give enough detail so the listener makes natural assumptions and finishes it in their mind — they get that little jolt of surprise we call comedy. No matter what kind of story you’re telling, it’s always a good idea to let your audience put two and two together.

2. Most good jokes have a victim. Not all comedy has to be mean. But even the most benign jokes — if funny — are going to target some person, group or entity. Without this there’s no traction, no bite. No feeling of us versus them, with us winning. That feeling of us winning is what makes jokes fun. Most stories need that feeling.

3. Shorter/tighter/better. Cut as many words as you possibly can while still preserving a clear meaning. Rearrange and rearrange words so that you get away with less words but clearer meaning. More direct with less words = funnier. I highly recommend all writers use twitter regularly: it forces you to write short and pithy, and you get instant feedback. There’s nothing like writing to an audience to quickly sharpen your skills. It’s why TV writing and blogging are so good for writers.

4. Always place the funny word or idea at the very end of the joke. Rearrange the syntax however you must so the funniest word falls last. This same principle holds true in all kinds of storytelling — whether going out on the funny word or the dramatic look or the fire that’s destroying all the evidence, we need to end on the idea that will have maximum impact, that we want to LAND with the audience, SURPRISE them and stick around in their heads as long as possible afterwards. Often, you’ll be tempted to tag the joke with an extra little kicker — top yourself with another phrase or idea to make it even funnier. It doesn’t help. If the tag were funnier, you would have just said the tag. All the tag does is dilute the surprise of the first joke. Leave it out. Also, tags make your audience think just heard the joke — and they mistakenly laughed at the setup. They stop laughing so they can hear your real thought. Don’t talk past the close. This holds for dramatic storytelling as well. Go out on the most dramatic moment.

The only time you would consider not landing the joke on the funniest word is if you’re deliberately playing against the traditional expectation of the audience to hear it that way, in which case you’re making yourself the butt of the joke, by choosing to make a conventionally bad joke, knowing the audience knows that you know it’s a bad joke. See The Simpsons writers.

5. Hard consonants are funnier. K and CH sounds. D/P/T. Also odd numbers. There are funny numbers — no one knows why. Sometimes trading out a word for an equivalent but funnier-sounding word can make the joke much funnier, but it’s hard to tell where till you try it. There are always substitutions you can make in any story to tighten the screws and make it land harder.

6. References. Constantly be on the lookout for material. Standard joke material gets old very fast. Right now robots and zombies and Ed Hardy and Jon Gosselin and diarrhea are big in the joke-making world. But good jokes are all about surprise, and if you refer to any of these (or a variety of other well-worn topics), you’ll get no surprise from anyone remotely used to hearing jokes. If you look around your own life, you might find a half-drunk bottle of Pimm’s on your living room floor and a stack of Taco Bell napkins covered with joke-writing rules . . . uh, anyway, the more specific the reference the better. And the more unexpected, the more pertinent, and the more completely the specific detail tells a full story — that’s what makes a joke funny.

7. Rule of Threes. First example is to establish. Second to reinforce the pattern. Third to bust expectations. Third example is the funny one. Third should be a twist and/or a build on the first two.

8. Setup/Punchline. Not all jokes have to follow this format (in fact, I’m a big fan of the one-liner and also the more narrative long-form joke, which rambles and is more about making a character out of the person speaking.) However, the setup/punchline — the monologue joke you see on late night talk shows — is the most basic joke form, and it’s stuck around for a reason. People get it. One-liners leave more to the audience’s imagination, the result of wordplay or basic twists of logic or reversals of expectation. But because they’re free-standing — the audience has to do more thinking to understand them — these jokes feel a little more dangerous. Monologue jokes use these techniques as well but feel safer because they always provide a basis for understanding (the setup), so the audience knows exactly what the joke is about. The setup is two lines long, then the punchline is one line. The setup gives just enough information the audience needs to understand the punchline, and nothing more. Anything more confuses or dilutes the focus. I had a mentor who said scenes should be structured like a monologue joke — a good tight setup, then end on a punchline (not necessarily a funny line, but a punchy one that lands). The punchline to a comedy scene is called the “button”.

9. Show the irony. Where do things not match up? Where’s the disconnect in the situation you’re talking about? The disconnect is the heart of the joke. Human nature hates things that don’t match up — it upsets us, so we laugh at it. Once we laugh at it, we feel like we’ve won. We’re in control. We’re no longer upset. That feeling of us winning is very important. Structure your jokes to focus maximum attention on what doesn’t match up — what’s unfair or ridiculous or absurd or opposite to the way things ought to be. This works for dramatic storytelling as well: if you go into every scene with the goal of finding what doesn’t match up and then shining a spotlight the size of the sun on that, your story will shine.

10. Exaggerate — or downplay. Don’t play scared and don’t stay in the middle. This goes back to my rule about risk. If you’re going to compare something to something else — compare it to the most absurd example (not necessarily the biggest or most outlandish of its kind — finding that right, most absurd example is part of the art of joke-making. You know it when you see it.) Or conversely, downplay the comparison. Deflate the joke. This is another  way to play against the conventions of joke making. You can do this if you want to really serve the victim of the joke — in other words, this person is so pathetic, I’m only going to compare her to something slightly more pathetic. She doesn’t even rate a good comparison. Drama happens at the extremes, which is why jokes are little drama-nuggets.

11. Take a common word or phrase or assumption that people make and use that as the setup. Then twist it around, invert it, reverse the meaning, turn it back on yourself … turn the setup into a punchline. Play around with the words until it sounds funny. Inverting the familiar is essential in drama.

12. Callbacks. Everybody loves callbacks. Because people like to feel smart, and callbacks make us feel smart for understanding the link between this joke and the last joke. The two jokes multiply their comedy coefficient. There’s also a symmetry to it that human nature responds to. Remember how human nature hates when things don’t match up? Callbacks help us feel like things are matching up. It’s reassuring. It all comes together in the end. Another lesson for dramatic storytelling.

There’s no trick to callbacks (though improv people who do Harolds and stuff like that are masters of the form). Just take a word or reference or element from an earlier joke and use it as a word or reference or element in this joke. Preferably your final joke. And preferably your punchline. You can do as many as you want, but doing too many starts to feel like resting on your laurels. A good dramatic story becomes satisfying with the right callbacks — references, words, gestures, symbols, characters that remind us of where the story was and where it’s going. But again, too much of this keeps the story backward looking when you’re trying to move forward.

And it’s that simple. You can read some of my jokes on Twitter by looking to your right. I’m gonna go see a movie.

  • Share/Bookmark

4
Sep 09

Doctors Without Borders

“We look for the places where the conditions are the worst — the places where others are not going — and that’s where we want to be.”

This is a motto taken from a Doctors Without Borders map of the world hanging on my wall. I read it often–it resonates with me. And it occurred to me today this could be the storyteller’s motto as well.

When we find the places where the conditions are the worst — whether most uncomfortable or the largest gap between a character’s self-conception and the way others see him (comedy) or most emotional, most significant, widest gap between what a character wants and what they feel they can do (drama) — that’s where we want to be. That’s where we find the best stories. Especially where others are not going, because we want to be brave and bold and get there first. We want to be discoverers, leaders, not followers. We want to forge the path to new stories and new ways of looking at familiar stories. Because storytelling never suffers from settings, scenarios, relationships that are too dramatic: instead, storytelling’s enemies are the bland, the banal, the familiar. We go where the conditions are worst, whether on a suburban street or far afield, because we want to be where others are not going.

We could think of ourselves as doctors without borders: surgeons moving freely across boundaries and territories.

  • Share/Bookmark

30
Aug 09

Why Do You Need Slaves? To Make Handmade Sand

In this fascinating, heartbreaking interview, Benjamin Skinner, author of A Crime So Monstrous: Face to Face with Modern-Day Slavery, discusses the four years he spent investigating the current condition of slaves around the world.

There are more slaves now than at any other time in human history: 27 million.

Skinner discusses the time in Romania he was offered a young girl with Downs Syndrome and slashes all over her arms as a sexual slave in trade for a used car, as well as being offered sexual-servant children in broad daylight in Port-au-Prince for $100. He talked them down to $50.

History’s worst stories just keep getting told over and over: as writers, our jobs are to find them, bring them to light, and show how they are the same but different.

TM: To go back to the definition: Forced to work against their will with no escape.

BS: Held through fraud under threat of violence for no pay beyond subsistence. These are people that cannot walk away.

I stumbled upon a fellow in a quarry in Northern India who’d been enslaved his entire life. He had assumed that slavery at birth. His grandfather had taken a debt of 62 cents, and three generations and three slave masters later, the principal had not been paid off one bit. The family was illiterate and innumerate. This fellow, who I call Gonoo — he asked me to protect his identity — was still forced to work, held through fraud under threat of violence for no pay beyond subsistence.

Since he was a child, he and his family and his children, along with the rest of the enslaved villagers, took huge rocks out of the earth. They pummeled those rocks into gravel for the subgrade of India’s infrastructure, which is the gleaming pride of the Indian elites.

They further pulverized that gravel into silica sand for glass. There’s only one way that you turn a profit off handmade sand, and that’s through slavery.

via There Are More Slaves Today Than at Any Time in Human History | Rights and Liberties | AlterNet.

  • Share/Bookmark

22
Aug 09

Are The Best Drama Writers Comedy Writers?

As a literary novelist turned comedy writer turned drama writer, I have a vested interest in believing the more skills you bring to the table, the more valuable a writer you’re going to be and the more interesting a product you’re going to produce. It’s exciting for me to see my beliefs confirmed by the careers of high-profile showrunners below, all of whom started as comedy writers and went on to create beautifully layered and complex dramas. These dramas are the result of the keen sense of timing, structure and wit writers learn in comedy rooms. A mentor taught me that a great dramatic scene is structured like a good joke: you give it a set-up and end it with a punchline, you go in clean and go out clean, you make it as brief as necessary to be effective. I truly believe that comedy training makes for better dramatic writing, and not just to punch up the jokes.

I don’t know a lot of writers who went from drama to comedy; to go the other way is a lot easier,” Fresco says. “It’s hard to be funny. Many late nights are spent trying to be funny. You need the same skill set for both — to break stories, understand character and write things that humans actually do and say, but then in a comedy you additionally have to make it funny. We try to create real human relationships and things that could happen, and then funnyize them, which is harder than it sounds.”

A number of comedy writers have enjoyed high-profile careers in drama –Alan Ball (from “Cybill” to “Six Feet Under” and “True Blood”), Marc Cherry (from “Golden Girls” to the dramedy “Desperate Housewives”), Shawn Ryan (from “My Two Dads” to “The Shield” and “The Unit”), Marco Pennette (from “Will and Grace” to dramedy “Ugly Betty”) and Denis Leary and Peter Tolan (from “The Job” to “Rescue Me”).

One is hard-pressed to think of writers whose career went in the other direction; one of the closest is Rob Burnett, who wrote for “Late Show With David Letterman” and then created the dramedy “Ed.”

Kurt Sutter, who worked as a standup comic and created “Sons of Anarchy,” observes: “Over the years, the lines have gotten blurry with the different types of comedic shows that have come out. You need writers who can do both. I love writing the comedic stuff in the show. It’s a challenge and fun. Everyone wants to play in everybody else’s backyard.”

via Emmy-nommed writers jump genres – Entertainment News, TV News, Media – Variety.

  • Share/Bookmark
Get Adobe Flash playerPlugin by wpburn.com wordpress themes